Battalion 1944 ‘The Final Sprint’ Trailer

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Battalion 1944

Bulkhead Interactive released a new trailer for their upcoming multiplayer first-person shooter, Battalion 1944.

“Today we can finally announce what you’ve all been waiting for… Battalion 1944’s Stretch Goals. When we hit our funding goal in just 3 days we could’ve released a list pre-made stretch goals, but instead we decided listen to the feedback from our community to see exactly what you wanted and then go a step further by making the content you wanted to see.

We’ve been working day and night to be able to show you exactly what we want to add to the game. We’ve refined our Stretch goals to make sure every individual goal will get the attention and budget it deserves.

Here is a breakdown of the stretch goals:

  • £250,000: We’ll be adding enhanced particle effects and sounds to the game, allowing for hyper real smoke and explosions.
  • £275,000: We’ll be adding a Currahee Mountain Bootcamp Training map inspired by Band of Brothers, where players will be able to practice their movement and weapon recoil in an offline environment.
  • £300,000: We’ll be able to design and develop an extra map based on the events of D-Day which will play as a competitive level. As you can imagine this will be an interesting challenge for our level designers as balancing the events of D-Day into a balanced map will be a tough task and one which we can’t wait to develop.
  • £325,000: The British forces will join the fight with full character sets, animations and cosmetic variation alongside multiple iconic British weapons such as the Lee-Enfeild bolt action rifle and the Sten sub-machine gun. As a British studio we really want to hit this goal considering the immense effort contributed by the British forces during the war and the interesting gameplay/customization opportunities this faction will provide for the game.
  • £350,000: We’ll be able to add more cosmetic unlocks to the game, allowing for even more player customization.
  • £400,000: The eastern front will be added to the game, with entire character sets for the The Red Army. This addition will include the Soviet favourites such as the PPSh-41, all the way to the Mosin-Nagant used by the famous female Russian snipers of WW2, raising the bar of authenticity and acknowledging the role that women played in the defence of cities like Stalingrad and Moscow and in the destruction of The Nazi Regime in Europe.

If both British and Russian stretch goals are hit, Battalion 1944 will allow players to fight in maps based on both the British and Russian campaigns, expanding Battalion’s competitive map pool to include historical battlegrounds from around the world.

  • £500,000: We’re also planning on implementing an offline ‘Behind Enemy Lines’ game mode, in which players can play competitive maps offline against waves AI bots and compete for high scores against their friends. This ties in with fully fledged and intelligent AI bot support for the game, allowing players to practice and learn maps before they jump online.
  • £600,000: For our larger goals we’ll be looking to make large expansions of the base game. We’ll be looking to introduce the pacific theater to the game, allowing players to fight the Japanese across maps set in the Pacific, South-East Asia, and in China. We’ll expand on this content more if the goal is reached.
  • £1,200,000: One massive request from the larger community was to add a single player campaign. Whilst the heart of Battalion lies in the multiplayer experience (which will always be our core focus), we would consider adding a single player campaign if we reached. Good single player campaigns aren’t cheap to make, there’s no ‘add single player’ button for us; it would cost a lot of time and money to make, hence the large funding goal.

At the time of writing, the game had raised £258,739, the Kickstarter just has 6 days to reach the new goals.
When you back the project you’ll receive “Kickstarter exclusive rewards such as alternate weapon skins and medals, our super limited numbered physical boxed copes, unique customized Battalion 1944 dog tags and the Kickstarter only Battalion 1944 backer t-shirt!”

Battalion 1944 promises to “recaptures the intensity of classic multiplayer shooters, revitalising the WW2 genre on PC & Console using Unreal Engine 4.”


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