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Beginner Developer: Choosing the Right Game Engine

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There are numerous different game engines and it is sometimes difficult to understand which one is the best option. It is necessary to consider various factors but first, you should understand the differences between different game engines and their main functions. Let’s analyze some of them in this article.

 

An Incomplete List of Engines With Classification

You should understand that this list is far from being full, as new programming engines appear every week. Here, you can find more or less popular engines that are well-spoken about and which you can start using right now. Also, you can get any programming assignment help at programminggeeks.net.

 

The Most Simple Ones

  • Construct 3 is a true industry veteran. It is used to create 2D games and is quite popular. The engine has more settings, there is a version for the browser, a lot of examples, and templates. But most of the features are hidden behind an extremely expensive license. The free version is limited.
  • Stencyl is another 2D game creation engine. It has open-source code and a nice interface. Logic is on the visual interface. Little known but completely free (only publishing on PC is paid for).
  • GDevelop is another 2D game development engine that is gaining immense popularity. It also has open-source code and a nice interface. Logic is on the visual interface. Completely free.
  • RPG Maker is a very popular pixel RPG engine. The engine is created for RPGs, but it is suitable for similar genres as well. Lots of built-in assets and character settings. There is a free 30-day trial, then you have to pay.

 

Medium in Complexity

  • Game Maker Studio is a very popular 2D game development engine. It allows you to program logic in adapted Lua and provides many possibilities. There is a free 30-day trial, then you have to pay.
  • Godot is a very promising open-source engine that threatens to replace Unity in its prevalence. Godot supports 2D and 3D graphics, as well as several programming languages ​​(C ++, C #, and Python modifications), and has its own visual scripting. Its use is completely free.
  • Ren’Py is the most popular visual novel engine, with thousands of stories written in it. Uses Python as its logic programming language. Completely free.
  • Monogatari is a simple visual novel engine based on web technologies. Little known, but it looks interesting, besides, the Javascript engine is easier to fix to fit your needs. The code is written in the same language. Completely free.

 

Complex Engines

  • Unity is the world’s most popular game development engine. It supports 2D and 3D graphics has an unprecedented number of auxiliary modules, a huge asset store, and supports most platforms. Unfortunately, as its popularity grows, the engine becomes harder and harder to learn, but it is still very accessible. Programming is based on C#. The use is shareware, if you exceed a certain profit threshold, you will have to pay for a license.
  • The source is the game engine that Valve uses for their games. Direct use is not available, but with it, you can make modifications based on other games, which provides you with more possibilities.

 

What Game Engines Do

Opportunities that the game engine may or may not provide (the list is non-final):

  • Level system;
  • Physics;
  • Particle system;
  • Navigation;
  • 2D animation;
  • 3D animation;
  • Tilemaps;
  • Terrain editor;
  • Sound;
  • Light and shadow sources;
  • Shaders;
  • Dialogue system.

The more possibilities the engine provides, the more difficult it is to use it due to the huge number of buttons and the extended compilation time, so it’s better to choose the engine not for reasons “to be able to do more,” but “enough for my needs – and not more.”

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