Deathloop Will Use PS5 DualSense Controller For Weapons And More

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Deathloop which is going to be released on PS5 and PC on May 21, 2021, has revealed how it will use the new PlayStation DualSense controller to increase certain game mechanics and the player’s sense of gaming experience. On the PlayStation Blog, Bethesda senior content manager Anne Lewis has revealed how the PS5 controller will be used to make the whole gaming experience better.

Deathloop is developed by Arkane (Dishonored), who will use the controller to make each weapon feel special and different. Lewis describes how the PT-6 Spiker, which is a silenced nailgun, will let you “feel each nail fall into the magazine,” and will give some resistance on the trigger when you try to fire it. Some weapons can be likely to jam, too, meaning that the trigger won’t let you click all the way in until it’s fixed. “Your trigger button will be lock halfway, giving you instant feedback even before the animation notifies you,” Lewis writes.

Haptic feedback will also enable you to feel the variation in the texture of surfaces you run, slide, or jump over, and if you take a big tumble, you’ll feel the thump in your hands.

The controller speaker will also be utilized to mimic the sounds of bullets speeding past you, as well as the sounds coming from your personal radio. It’ll also work sounds from your own weapons, which include the click of an empty magazine.

Microsoft bought Bethesda but it still has two PS5 exclusives coming on the console– Deathloop and Ghostwire: Tokyo. Whether these will be timed exclusives on PS but ultimately make their way to Xbox Series X/S have to be seen.


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