The change was ushered in as part of the title update released last Friday, although it was not mentioned at the time. Rockstar has since clarified the situation on its support site.
“For those of you inquiring about mission payouts, there was a change that reduces payouts by 50 percent after a repeat of the mission,” said Rockstar. “The first time you play and beat the mission, you will get the full amount. Subsequent replays will see a payout amount reduced by half. This is to keep the game balanced as well as encourage the exploration of new missions and content in the game.”
“We understand players do like to enjoy a mission multiple times, so rather than remove the possibility of doing so, we’ve allowed replays of these missions at a reduced payout. Many players can get very good at a mission and beat it much faster in consecutive tries, so we’ve adjusted these payouts to match that case.”
The economy balancing arrives on the same week as the first half of Grand Theft Auto Online’s 500,000 GTA$ stimulus package, which was set up by the developer after server issues plagued the game at launch.
“We apologize that there was not full clarity about this in the patch notes,” added Rockstar. “Hopefully this note will clear things up. If there are any additional questions, please do not hesitate to ask.”
Rockstar also added that it having an ongoing discussion about being able to replay NPC missions in Grand Theft Auto Online.