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How A PLAGUE TALE Shows The Reactions To Witnessing Death

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A PLAGUE TALE

Asobo Studio newly released game has had quite an impact on the gaming community and for lots of excellent reasons as well. Aside from it being an astonishing game that has many positive reviews and it has some astounding visuals, there are a lot of little details that can easily be overlooked.

A Plague Tale: Innocence is a game that takes place during the black plague in the 14th century and is a fantastic historical fiction, which made things even sadder than it was. In this playthrough experience, you will not only observe death right in front of you and come across fields of dead bodies, but will have to take the lives of your enemies as well.

This seems like a common idea, especially when it comes to video games, but the developers show the real and true face of these events and actions. The price it would take on the people seeing and acting these events out is displayed in the main characters in the entirety of the game. For instance, you watch as Hugo starts out as a bratty little kid and into a cold, somewhat bad kid. The reactions that the main character, Amicia, has when she comes across death and when she takes the life of her first victim, even though it was in a self-defense reasoning, all show that it really isn’t natural. In fact, it is something that these literal children should never have to go through.

This video from GamesRadar on YouTube does an astounding job of breaking down the features on this topic. Check out the video below and you will know how common it has become to watch deaths and killing people in video games and how numb we have actually become from it.

 

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