Games

New Final Fantasy XV Info Revealed

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Final Fantasy XV

Square Enix made an appearance at Comic Fiesta 2014 in Kuala Lumpur, Malaysia and held “The History and Future of Final Fantasy” developer panel yesterday.

During the panel Final Fantasy XV producer, Shinji Hashimoto and lead game designer, Wan Hazmer took the stage and shared some new details about their upcoming upcoming action role-playing game.

Here’s a recap of the presentation:

  • Dual Audio for Episode Duscae is confirmed. Dual Audio for full game is not confirmed at this time. Hazmer quoted Tabata that they are doing their very best to make it happen.
  • There are many ways to obtain summons. Titan has to be fought, for example.
  • Titan can then be summoned. Does he look like in the trailer when summoned? “You will need to wait to find out”. As Titan is connected to the story he won’t be in Duscae. Different summon confirmed for Duscae.
  • Cor reconfirmed still in the game. He’s separated from the party by 20 years of age, and thus is a supporting character, not a main one (awkward on a road trip). “Father figure to the team”. He is confirmed as a guest party member in the game.
  • Other guest party members
  • You get buffed if you camp, rather than penalized otherwise.
  • Ignis is the one who cooks based on ingredients that are bought.
  • If you don’t camp, you don’t level up. Experience points aren’t lost if you don’t camp. They accumulate but just aren’t utilized.
  • You can camp any time you want
  • Day/Night cycle is currently 60min, 40min day + 20min night
  • Will have to fight throughout the span of multiple days in some dungeons.
  • Travelling by train is possible as an alternative to cars. Train has walkable interior
  • Reassurance regarding “one button combat lol” – Core essence of FF has always been strategy.
  • Unique weapon system. You set multiple weapons for Noctis. One is the main weapon. Weapons have abilities, main weapon’s abilities will apply. Some weapons have high stats but no abilities, and vice versa.
  • Hunting down weapons (e.g. asking NPCs for info then going to dungeons to retrieve) will be an involved process
  • Magic’s visuals does not currently live up to SQEX visual standards just yet. Focusing on summons as it is harder. Will release more information on magic when it’s ready
  • Cindy appears to be the accepted English name, very deliberately pronounced by Hazmer who has obviously an excellent grasp of the language. No voice in Cindy cutscene to avoid spoilers.
  • Cindy is in the trial.
  • South East Asian tradition plays an important role in the town of Lestallum, which is the one shown in the Jump Festa trailer. The suburban look is similer to Kuala Lumpur
  • Some artwork of the city of Lestallum and its NPCs was showcased (including a hotel room where Noctis can stay), alongside footage of some of the actions NPCs can perform there. They can prepare South East Asian cuisine, an element inspired by Hazmer, who is Malaysian himself.
  • The South East Asian cuisine in the game is teh tarik, satay and roti canai.


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