Oculus Rift Crescent Bay Virtual Reality Headset Unveiled At CES 2015
Oculus VR has this weeks been showcasing their new Oculus Rift Crescent Bay virtual reality headset for the first time publicly at this year’s CES 2015 technology exhibition.
Oculus VR explains more about their latest virtual reality headset : “Great audio is a key element of immersion and an amplifier for presence that has been largely untapped until now. The upcoming Oculus Audio SDK uses Head-Related Transfer Function (HRTF) technology in conjunction with the Rift’s head tracking to achieve a sense of true 3D audio spatialization. This allows content creators to immerse you sonically in a virtual world, surrounded by realistic sounds in all directions.
HRTFs simulate the changes to a sound when it reaches your head from a point in space. It does this by referencing data that represents changes that would happen to a sound coming from that direction. There is data for hundreds of points around your head, and the software smooths the audio between those points for a natural sound, regardless of head or sound source position.”
Oculus VR have still not announced publicly when a final consumer version of their virtual reality headset will be made available. That a consumer version is expected to be launched some time during 2016.