RED DEAD REDEMPTION 2 Will Be Rockstars New Benchmark Game
This game will define Rockstar, a Game developing company proved itself many times in the past and its games are considered as the benchmark in the gaming industry.
The future of the franchise is on the line with this new title, but the game will also be the “debut” of the company Rockstar has become in the years since 2013. Much has changed in the four years since the release of Grand Theft Auto 5, and it’s up to Red Dead Redemption 2 to show what direction that change took the hyper-popular developer.
The gap between the release of the two games will be the longest in Rockstar’s history, which is a symptom of the changing waters. GTA 5 was where the change started, and we’ll only see the results come to the launch of Red Dead Redemption 2.
The focus has shifted from story-driven single-player experiences to multiplayer, one of the leading figures of the company left amid turbulence, and the massive success of GTA Online’s business model has altered the direction in which the company will likely want their games to evolve.
The Grand Theft Auto 5 Effect
Volumes have been written about the potential influence GTA 5 might have on Red Dead Redemption 2, but the main beats are usually the same.
We saw a new precedent set with Rockstar wherein the multiplayer component got more attention post-launch. So much so to the point of there not being any new single-player content at all. GTA has been a singleplayer franchise first and foremost throughout its history, but the most recent title threw this tradition, and to great monetary success.
Many fans fear that this will result in Rockstar banking on a similar effect and developing Red Dead Redemption 2 with this in mind. GTA Online wasn’t expected to be so successful, and Rockstar even announced a single-player DLC at one point. But the unprecedented amount of popularity that Online received seemingly changed their plans, with more budget allocated to Online DLC until any hope for new single-player content was quietly killed off.
In light of GTA Online’s success, Rockstar may develop Red Dead Redemption 2 with more focus invested in the multiplayer component from the get-go. While they know that there is still massive expectations for the campaign mode, as Red Dead Redemption’s story was what gained its fame in 2010, we should expect a more consistent ratio in polish than in the case of GTA 5, where the single player obviously got more love during initial development.
Story Mode Versus Online
GTA Online’s massive success has given them a taste of what it’s like being a truly mainstream developer with a mainstream product, and with audiences this big, the rules change.
The single-player focused Rockstar we knew and loved could be turning into a company more focused on producing a multiplayer experience that facilitates expansion – such expansion allowing for long-term content support and a consistent player base open to recurrent spending.
It’s up to Red Dead Redemption 2 to either prove or disprove these predictions and suspicions. The DLC being released for GTA Online is hardly enough to get a good profile on where Rockstar’s future is heading, but the upcoming Western title will be emblematic of what kind of a developer they want to be from this point on.
We’re not saying that the single-player component of Red Dead Redemption 2 will be unpolished, completely neglected, or half-baked, I can assure you it will be awesome and as good as its predecessor.
There is a reputation to uphold and a legacy to honor here, and Rockstar won’t be prepared to abandon its roots. We’re certain Red Dead Redemption 2 will deliver a compelling and fantastic storyline with plenty of single-player content to entertain us for a good hundred hours or more.
However, at the same time, more focus will be given to multiplayer. Man-hours and money will be invested in Red Dead Online that might have otherwise been invested into the single-player.
Red Dead Redemption 2 trailer shows Rockstar’s most visually stunning open-world ever
No-one does Lonely Wild West spectacle quite like Rockstar. Just rewatch the Red Dead 2 trailer. Golden prairies that stretch as far as the eye can see. Cavernous valleys where eagles dominate the skies. Simmering deserts that immediately recall the iconic sights of Monument Valley. Rockstar sandboxes always contain exquisite lighting and insane incidental detailing, and its latest world looks like it’ll top everything that’s come before.
Red Dead 2 has strong foundations to build on, too. If you’re lucky enough to have the hardware, play GTA 5 on PC at 4K and tell us it’s not one of the most consistently gorgeous games ever made. Now consider that engine has benefitted from a few subsequent years of development, aging like a particularly sumptuous wine, and there’s every chance Red Dead Redemption 2 will be the prettiest open-world game ever made when it launches towards the start of 2018. At the very least, the trailer hints at a beautifully varied sandbox, filled with epic canyons, dense forests, and spectacular Old West vistas.
Red Dead Redemption 2 story revolves around a gang of outlaws
Look at the . Rockstar isn’t promoting the game with a single, Marston-style figure. Instead, it’s seemingly prepping us for the very real possibility that Redemption 2 centers on an entire posse of outlaws. Rockstar North absolutely nailed GTA 5’s crisscrossing trio of leads, so why can’t Red Dead 2 successfully integrate the seven characters hinted at in the trailer and promo art?
Everything we’ve seen so far – from the trailer’s parting shot to that previously mentioned sketch – suggest several outlaws will figure heavily in Red Dead 2. This wouldn’t be uncharted territory for the franchise, either. After all, put you in the spurs of a good half dozen playable characters back in 2004.
Red Dead 2 won’t necessarily let you play every outlaw that stars in that stylish concept art. Yet at the very least, it looks like the game’s story will give each one of these antiheroes decent screen time. Westerns have a special relationship with the very specific number of scoundrels shown in the Red Dead 2 trailer, and we’ve no doubt swapping between a potential Magnificent Seven Cowboys would be a huge threat.
Red Dead Redemption 2 characters could be swappable, like GTA 5
The big hero shot at the end of the heavily suggests the story revolves around a gang. If Rockstar’s latest open-world adventure is a prequel to the first Redemption, then said posse could well be Dutch Van Der Lin’s crew; a group constantly referred to during Marston’s many musings last time out. Regardless of whether you saddle up with Dutch, it wouldn’t be that much of a shocker to see Red Dead 2 follow on from GTA 5 with more criminal-swapping missions.
Controlling and switching between multiple characters worked brilliantly in Blaine County, and the prospect of potentially hopping between various outlaws in Red Dead 2 is tantalizing. Would Rockstar have the stones to allow you to control every one of the seven figures seen storming into the desert at the end of Red Dead 2’s trailer? Mechanically, it would be a big ask. Swapping between upwards of five characters could become a logistical nightmare, but Rockstar is nothing if not ambitious.
Even if you only play as a single outlaw – most likely the man seen standing in front of a burning oil field in the trailer – the tiny glimpses we’ve seen of Red Dead 2’s plot suggest a gang features heavily. Seeing as some of GTA 5’s best missions revolve around jumping between Michael, Franklin and Trevor on-the-fly – think back to the terrific Three’s Company, where you abseil into IAA headquarters – we’d love to see Rockstar take on set-pieces where you switch between more than one cowboy.
Red Dead Redemption 2’s setting will feature more water
John Marston was not a strong swimmer. Thankfully, it looks like our outlaws will get along swimmingly with the wet stuff in Red Dead Redemption 2. Check out the trailer, and about thirty seconds in you can clearly see two figures paddling upstream in a canoe.
Water played a big part in GTA 5, whether it was daring, submerged scuba dives to bust into secret government facilities, or scanning the ocean floor for nuclear waste in a mini-sub, so it wouldn’t surprise us to see river-based missions play a substantial role in Red Dead 2. Even the last game had a fantastic river quest. Remember We Shall Be Together in Paradise? It saw Marston venture into Nuevo Paraiso for the first time; his Mexican adventure kicking off in style as Irish helped the charismatic cowboy paddle upstream on a raft against half of Bandito gunfire.
If the original Redemption can give us a great on-water mission – despite Marston’s suck ass swimming skills – surely Red Dead 2 and its canoes can serve up some H₂O treats? Providing another mode of transport other than horse riding would certainly make traversing Rockstar’s latest sandbox more diverse, too.