The 5 Biggest Ways Online Gaming Has Changed Over The Years

By  | 


Online gaming is an industry that has seen some remarkable evolutions over a short span of time – the last 20 years especially. These two decades have seen video games and online gaming become the most popular form of entertainment from its humble roots of rudimentary 2d graphics. Let’s take a closer look at these changes with the biggest evolutions in the video gaming industry to date:


Microtransactions & integrated payments

The tech behind payment transactions has evolved immeasurably. Canadians can use online payment solutions like Interac, which is accepted nationwide. There are even online casinos accepting Interac deposits. Check out this full list of Interac casinos to find out which they are and why this banking method has become so popular.

Online gaming has taken full advantage of these easy payments, allowing for microtransactions in games. Whilst some gamers may vilify this form of monetisation, they cannot deny the sheer amount of customisation it gives them in games. Players can now purchase the exact items they want to make their characters or in-game items look exactly how they please. 

There was none of this deep-level customisation available in the 00s era of gaming – many of the games could only store so much data, and so were limited in what they could off people in terms of in-game customisation.


Internet speed

When it comes to the world of online gaming and multiplayer games – speed is almost everything. The time it took to download games was astronomical, and playing them wasn’t much better. Players would join a game to find their ping was so high it made enjoying the game almost impossible.

The internet speed 20 years ago averaged about 0.8 Mbps – fast forward 20 years and the average is around 100x faster! When you combine this with the fact that the global infrastructure of the internet is infinitely better, you get more players with better internet speeds. This combination helps not just downloading games, but also competitive and cooperative gaming – long gone are the days of split-screen gaming and accusing the other player of cheating by looking at your screen.


The Metaverse

The metaverse is a relatively new type of virtual reality gaming tech that allows the real and virtual worlds to collide in spectacular fashion. Lots of companies are trying to get a piece of the action, with virtual workspaces as well as games.

But 20 years ago, virtual reality was a thing that was almost strictly limited to science fiction movies. Oculus VR started making the tech more accessible and then Sony released the Playstation VR, whilst Samsung entered the market as well with this VR tech, Gear VR. These massive tech companies started the proverbial ball rolling and we’ve now got to a point where virtual realities are all the rage.


The creation of mobile gaming

Mobile gaming is currently the highest revenue sector of online gaming. It rakes in billions every single year and the shocking thing is, 20 years ago smartphones didn’t even exist. If you wanted to game on the go you had the Nintendo Gameboy and its rival Nokia N-Gage – both had less capability than the modern-day smartphone.

In 2007 the first-ever iPhone came out, which was a turning point in gaming. It was just 3 short years until a major turning point when gaming on mobiles became mainstream and a whole slew of mobile games started to hit the virtual shelves. With built-in accessibility and their own mechanics, simple games such as Candy Crush and the famous (or infamous) Flappy Bird hit best-seller status pretty much overnight – and these were just the beginning.

Since those simple games stormed people’s minds and hearts, we’ve seen a plethora of console-based games make mobile game debuts – such as Call of Duty and PUBG. You’ve also had the implementation of Augmented Reality tech for games like Pokemon Go. Handheld consoles have also come by leaps and bounds, with the Nintendo Switch being one of the best-selling consoles of all time.



The meteoric girth of the esports industry has been nothing short of jaw-dropping. There are currently esports players competing in tournaments for millions of dollars – all televised. You can even place bets on the outcome of matches, with different games and leagues all having their own market. Gaming has gone from something you did in your downtime when a friend was around, to an actual serious sporting event.

Just 20 years ago there were no mainstream gaming content creators and the main game streaming platforms like Twitch didn’t even exist. Counter-strike from Valve was deemed the only competitive shooter and even that was only in niche circles. Actually earning a full-time living was something many players would laugh at.

Fast forward to the present day and you have game streamers earning seven-figure incomes purely from streaming, whilst others make plenty of money competing in esports tournaments and selling merch.

You must be logged in to post a comment Login