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YouTuber Revealed How They Recreated Pokémon In Unreal Engine 5

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Pokémon In Unreal Engine 5

Game developer and YouTuber ArcSin Jesse has enjoyed Pokemon Scarlet & Violet, but also like many he found the title’s graphics a bit of a disappointment. But unlike many, he took things into his own hands and chose to remake Pokemon.

While he didn’t choose to remake Pokemon Scarlet & Violet exactly, he finally settled on remaking Sky Pillar from Pokemon Omega Ruby and Alpha Sapphire. These games are the 2014 remakes of the 2002 Game Boy Advance titles, and launched on the 3DS, just to remind readers, while Sky Pillar is a structure found in the game. Jesse decided to recreate a fight from the game in Unreal Engine 5.

The YouTuber broke down how he made the character models, talking about some of the processes he went through in programming and aspects of design that are particular to the Pokemon games. There were barriers and challenges along the way, as can be predicted, but the final outcomes look neat and unique, especially as the developer only took three weeks singlehandedly to make his remake.

This contained the actual Sky Pillar environment and here Epic’s game engine tools showed its capabilities while the true credit has to go ArcSin Jesse, especially as the original games on which the site is based are in 2D meaning the developer had to analyze how the environment would look in three-dimensional space.

The final four minutes or so of the video shows ArcSin Jesse’s creation, with gameplay as the character battles in the cave-like building before going to a more open level where we see the likes of Blaziken and Golbat do battle with Rayquaza.

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